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AI Insights · Timothy · January 2022

Top 5 Boxing Games on Android in Ghana Q4 2021

Discover the performance trends of the top 5 boxing games on Android in Ghana for Q4 2021, including downloads, revenue, and active users.

Top 5 Boxing Games on Android in Ghana Q4 2021

In Q4 2021, the top 5 boxing games on Android in Ghana showcased varied performance trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into how these apps fared throughout the quarter.

Real Boxing 2 from Vivid Games S.A. saw fluctuating weekly revenue, peaking at around $24 in early November before declining to $0 by the end of December. Weekly downloads ranged from 33 to 72, with a notable increase to 65 in the final week. Active users showed a slight dip from 116 to 97 mid-quarter but recovered to 126 by the end of December.

Lion Studios' Slap Kings experienced consistent weekly revenue, maintaining around $18 for much of October and November, then dropping to $0 in late November and early December, before rebounding to $16 by the end of the quarter. Downloads surged significantly from 416 in late September to 1.4K in the final week of December. Active users also saw a dramatic rise, from 3.1K in late September to over 6K by the end of December.

WWE Mayhem by Reliance Games had intermittent revenue, peaking at $20 in early November. Downloads increased steadily from 39 in late September to 178 by mid-December, with a slight dip to 160 in the final week. Active users grew consistently, starting at 59 and reaching 238 by the end of December.

Boxing Star: Real Boxing Fight from ThumbAge Co., Ltd. had minimal revenue, peaking at $12 mid-December. Downloads remained low, fluctuating between 1 and 22 throughout the quarter. Active users started at 31 in late September and saw a peak of 40 in early October.

Finally, Wrestling Revolution 3D by MDickie had sporadic revenue, peaking at $11 in late September and dropping to $2 by the end of December. Downloads saw a significant increase from 1.6K in late September to nearly 3K by the end of the quarter. Active users mirrored this growth, rising from 2.7K to over 4.3K during the same period.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022